Media Molecule And Just Add Water Confirm They Have Their Hands On Project Morpheus

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The innovative team at Media Molecule has confirmed via Twitter that they received a Project Morpheus dev kit courtesy of SCE. In a conversation that started off as a collective WTF! over the sale of Oculus Rift to Facebook, Media Molecule’s technical director let the cat out of the bag that the studio has possession of Sony’s new VR tech.

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NeoGAF user Shin-Ra consolidated the comments into one easy-to-read image that we were happy to use. The studio is well-known for their acclaimed work with Little Big Planet and Tearaway. We’ll be very interested to see how Media Molecule makes use of the tech.

Indie dev Just Add Water chimed in to say they were also experimenting with Morpheus. It’s great to see that not only first party developers have had time with the early dev kits.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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  • datdude

    I’m curious on how games featuring Morpheus VR support will work. Will
    they require Morpheus to play? Or will Morpheus simply be an optional
    game mode/setting you can select? I think developing a “normal” game to
    be viewed on a television or monitor AND a VR version would get very
    expensive and time consuming. Will developers now have to have a
    separate team just working on the VR component of games? And lastly, I
    can see a family buying one headset, but how will family type games fare
    with VR with only one headset? A family that wants to sit down and
    play LBP would need multiple headsets to play together, and I don’t see
    too many people ponying up the money for that possibility. Don’t get me
    wrong, I love new tech and I’m the guy who would buy Morpheus day one
    if it came with a game like GT7 or Project Cars, but I do have alot of
    questions.

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