17-Bit Had Galak-Z: The Dimensional Running On PS4 In 24 Hours

IMG_5895First PS4 Build Live At GDC (Sorry For The Glare)

During last week’s GDC, 17-Bit offered up the very first playable build of Galak-Z on PS4 for demo. 17-Bit’s SeƱor producer, Raj Joshi mentioned that the team had disabled several features and visual flair to keep things simple for the demo, but I have to say, Galak-Z still looked pretty great.

Even more interestingly, Joshi mentioned that it didn’t take the team very long to get Galak-Z running on PS4,

“It’s pretty straightforward, we got running in one day, literally up and running on a PS4 in one day. The architecture is executed more cleanly than PS3. It’s pretty comparable to a high level gaming machine 6 months ago.”

It’s great to continually hear that PS4 is approachable for developers working with Unity. I find it pretty impressive that 17-Bit was able to get their game running on a PS4 dev kit so quickly. Especially considering that Unity is still in beta on the PS4.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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