Microsoft: “Xbox Live Compute Is More Of A Preview At This Point”

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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  • Axe99

    “Xbox Live Compute is more of a preview at this point than actionable”

    Were they to be being honest, it would have read more along the lines of:

    “We misjudged badly when we designed our console, and used the cloud as a marketing tool so the Xbox One didn’t look out of its class. We’re still working out how to actually make it work for anything beyond dedicated servers for MP”

    They’ll get there, there’s a lot of potential for the cloud (although not as much as MS suggest) – but it’s patently obvious that Microsoft was all talk when they announced this, and had done no groundwork, which in turn suggests very strongly that it was marketing first, design second.

    • Eagles83

      When they first announced it I thought it would be a year or two before we would see any graphics related compute assisted games and I’m still a bit skeptical on that. While it could be a good thing it would also fragment the user base on who could use it. The wording they used did make it sound like it was farther along than it was so it may be longer now but the biggest benefit I see with it is the server hosting for multiplayer and AI processing.

      Even if it is used for graphics it will have to be limited to non-essential tasks so that people playing offline wouldn’t be impacted.

      • Dennis Crosby

        You won’t see the cloud used for graphic for a couple years. As of right now you’ll see more dedicated servers with the use of cloud compute. As much as people(cough psfanboys and the fans) don’t want to believe that this is a real thing that so far has been using in two games already use it forza 5 and Titanfall with sunset overdrive coming in the fall that will use it for A.I and give the player and developer a closer relationship with each other. Also wanted to mention that the A.I in titanfall are weak and kind dumb for a reason. You as a player in the game play as a super human pilots if the A.I was a smart as you and strong you really wouldn’t be a super human right

    • James Bauer

      Azure has been in use by devs for more than just dedi servers before the X1 even came out, so I don’t see they would have to “work out how to actually make it work”….

      • Axe99

        Aye, but Azure is primarily used for remote hosting of applications, as per Google’s cloud services and Sony’s plans with Playstation Now. The use of the cloud to carry out processing to supplement the main workload carried out on a client machine is less common, far far less so for gaming. It’s not hard to see they’re not ready to go with it yet – all of the evidence (and what Microsoft themselves are saying) bears this out.

        • James Bauer

          But it’s already been used to carry out processing – that’s what it does in Titanfall. I think it was used similarly in DR3 and Ryes as well.

          I think the problem is that you are looking to see a 1:1 ratio in terms of what MS says can be done vs what is actually being done. It is an ambitious claim, and it isn’t going to go from 0 to 100 overnight.

          • Axe99

            It’s being used to provide on-the-fly dedicated servers for Titanfall, with a little local AI, which was done specifically in partnership with MS, rather than some ‘off the shelf’ product that devs can use. That’s the point – Titanfall’s use of the ‘Cloud’ is a marketing exercise (and beyond the way that they spin up servers on demand, no different from how Killzone 2 used the Cloud, so it’s hardly groundbreaking). Don’t get me wrong, the ‘dedicated servers on the fly’ thing is cool, but when they’ve only got it working for one game (there’s no Azure for Ryse or DR3), and isn’t yet available outside of special arrangements, it’s hardly a tool all or even most devs can use. Yes, it’ll improve, but the way it’s been done so far highlights that it was marketing spin early, and they’re only now working out how to make it work.

  • datdude

    So much for those unfortunate souls in these posts STILL claiming the cloud is making a huge difference. The rest of us have known for awhile this is pure bullshot. The emperor has no clothes folks, time for the rest of you dopes to wake up to reality. Underpowered and overpriced, and that equation isn’t changing until they drop the price. The performance will improve marginally over time due to better development tools, but it will always trail the ps4. Period. Exclamation point.

  • carl

    Translation doesnt exist much if at all.

  • Jecht_Sin

    A “preview”? So, why didn’t we see anything? I still define it a fairytale.

  • Gamist

    Like religion/UFOs: people talk about it, but no one has evidence.

  • ImonadrugcalledCharlieSheen

    Ha ha ha, there you have it folks, rates right up there with unicorns and big foot, more lies and false truths from your Microsoft overlords.