Talented Developer CD Projekt RED Talks Resolution-Gate And Frame-Rates
The core gaming community has been up-in-arms about native resolution and frame-rate in current-gen PS4 and Xbox One titles. Third-party releases have received the most attention as they typically showcase contrasting resolution and/or performance between PS4 and Xbox One. Square Enix’s Tomb Raider: Definitive Edition garnered quite a bit of attention, specifically over frame-rate.
CD Projekt RED will be releasing The Witcher 3: Wild Hunt on multiple platforms (PC, PS4, Xbox One) sometime in 2014. When I was given the chance to speak with talented independent developer, I wanted to know where the studio weighed in on the hot-button issues surrounding our current generation of game consoles.
We’re gaming enthusiasts from a notorious forum being too critical? Does a difference in native resolution really matter in regards to the overall experience? What about the difference between 30 and 60 FPS? CDPR offered their opinion on resolution-gate,
On one hand, I do understand gamers wanting to know about resolutions and frame rates, but, in my opinion, good games are all about gameplay, about that part of the game that stays with you when you shut down your console or PC; about what makes you return to a game and what makes it fun playing it.
A sentiment that any true gamer should agree with. In 2013 alone, games like Gone Home and The Stanley Parable found great success by leaving a lasting impression long after players ended their experience. On the other end of the spectrum, the dev does understand that poor resolution and frame-rate can ruin an experience pretty quickly,
It’s a different story when a game looks bad or plays choppy but, based on my observations, it’s frequently the case of simply feeling better/worse because my hardware is better/worse than your hardware, and not how it really affects gameplay.
Everyone’s played them, and hated them. Games that perform at a sub-standard level tend to kill enthusiasm faster than a mandatory PS3 firmware update. On the other hand, a game can’t run better than the hardware that’s running it. Some gamers would rather point to a developer for creating a game with shoddy performance in lieu of assessing their current hardware setup.
CD Projekt RED seems to approach controversial issues with a more level-head mentality than some. Many lesser-known developers have latched onto the controversy as a way of catapulting their game into the spotlight. At this point, its common knowledge that CD Projekt RED does things their way. In regards to The Witcher 3, I have no doubt that the studio will deliver a fantastic ending to Geralt’s journey. Whether its native 1080p and 60FPS, or not, doesn’t change the quality of the story that unfolds.
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