Titanfall Design Lead: Xbox One Makes It Possible To “Make The Game You Want To Make”


Justin Hendry of Respawn Entertainment has been very vocal about the design choices made on Titanfall. Specifically when the gaming community criticized Respawn’s choice to limit the player count to 6v6 in multiplayer matches, Hendry clarified that it wasn’t a limitation, but a design choice. Recently, Hendry said that, from a design standpoint, creating a game for Xbox One isn’t all that different from the previous generation of consoles, there are simply more opportunities to make things come to life.

Realistically you could design next-gen games on old systems and still have a new fresh cool idea, the framerate might be lower and it might not be as visually appealing. You’ll have to make concessions in other places but people like to throw the whole next-gen word out there and to me, and again, maybe this is just because I’m a designer – there’s no check box for next-gen as a designer; you just make the game that you want to make.

Hendry declined to speak for the engineering and artistic staff as that isn’t his area of expertise. The statement he made seems to imply that the studio will be getting more than 720p resolution out of Xbox One when all is said and done, or at the very least, higher quality textures.

Titanfall’s beta begins on February 14th, the Xbox One and PC versions will ship March 11th, with the Xbox 360 port coming two weeks later.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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  • twinspectre

    yeah sure and the pigs fly

    Fuck You Respawn Enterfags
    Fuck Titanfail
    even if they release TF 2 on other platforms i still don’t buy this shit

  • Steven Solidarios

    Damage control to the fullest. Titanfall will be a good game, but not a great game.

    • Sunnycyde

      Lol u would know wouldn’t u? Thought not.

      • Steven Solidarios

        Its easy. I have eyeballs. And I can read.

        • VaizardNL

          Apparently you can’t Steven. There is no damage control being done at all. A designer is saying that from a design point of view there is nothing like next-gen. Designers are not limited by hardware, only coders and artists are.

          People need to go back to school and learn how to read (beyond a headline that isn’t even accurate)

          • Steven Solidarios

            Apparently you can’t VaizardNL! Because making excuses for Microsofts weak system by saying:
            Xbox One Makes It Possible To “Make The Game You Want To Make” Really? A 720p game running on source engine that came out in 2004 is a design choice? Give me a break! Obviously they’re on the payroll and are going to be made whatever Microsoft wants them to say! Designers are not limited by hardware? Obviously you never worked in the industry before.

  • madbads

    I simply love the load of bullshit developers have to spill.

    “PS4 made impossible into possible”

    “With xbox one we make the game we really want to make”

    ROFL, you could do it on PC looooooong before “next-gen” consoles came out.

    • Sunnycyde

      Millions of people do not like gaming on a PC, me included, no matter how good it looks.