Crystal Dynamics “By The End Of Last Year – Tomb Raider Is In The Black”


The financial woes of publisher Square Enix are well documented. The company is currently undergoing a large-scale restructuring as a result. The publisher points to several under performing titles as reason for lack of profitability. Namely the Crystal Dynamics developed 2013 Tomb Raider reboot, Sleeping Dogs, and Hitman: Absolution. In a new interview with Eurogamer, Tomb Raider’s executive producer, Scot Amos has confirmed the title just became profitable at the end of 2013,

“By the end of last year – Tomb Raider is in the black,” Amos revealed. “We’ve crossed the line of profitability for the last-gen and PC versions.”

It’s hoped that the “Definitive Edition” of the title releasing on PS4 and Xbox One will further improve the profit margin for the title. As we already know, consumers will be paying the full-price of admission if they want to helm Lara on PS4 and Xbox One consoles.

Check out the full interview at Eurogamer.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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