Max: Curse Of The Brotherhood Xbox One Review

Max: Curse Of The Brotherhood Xbox One Review

It’s no secret that we have all wished someone away that was making us mad. If you’d like to explore what it would be like if it actually happened, play this game. A reimaging of Press Play’s Max and the Magic Marker from 2010, Max: The Curse of Brotherhood is a follow-up 2.5D side-scrolling platform game.

Max, the Heroine, wishes his brother away after he catches him playing with his toys (I’d be really upset to at that age). After Max recites a magical spell, a vortex comes out of the wall and scoops up his brother. Just before the vortex collapses, Max realizes what he has done and dives into the wall to save his brother. This is where the adventure unfolds.

Max: Curse Of The Brotherhood Xbox One Review

First off, the game looks great on the Xbox One. For being a side-scrolling game, there is not a lot redundancy. The gameplay is very smooth and the graphics are beautiful. The animations are wonderful and humorous. Even though the game revolves around a pre-teen boy, Max has to go through countless missions and escape from beasts and other monster types. Because Max is a child, doesn’t mean this game is solely for children. This is absolutely a game for all ages.

At first, I was skeptical of the gameplay. I did not think it would be challenging enough considering it is a cartoon, and to start, you can only use the “A” button to jump. After a few easy missions, Max is awarded a magic marker which is used to pull stumps from the ground to help him get place to place. Not only can Max manipulate the tree stumps, but at the beginning of each level, Max is given one new tool he can draw to complete missions. By the end, Max can draw multiple objects using the magic marker. Being able to interact with your surroundings adds a lot to the gameplay. On top of the core missions, there are a couple of side missions which adds more time and depth to the game. These missions aren’t required to beat the game, but they are essential for 100% completion.

Max: Curse Of The Brotherhood Xbox One Review

The missions were far too easy at first but man was that a tease. Within a half hour of playing, I found myself stumped on several different occasions and having to use a little more brain than planned to beat a mission. The game is basically one giant adventure with hundreds of puzzles. Many of the missions are not intuitive either. There is a lot of trial and error… a lot. In fact, that is one of the game’s weakest points. The golden rule for this game should be: use the magic marker liberally, at all times. At some points (like when running from a beast) there are a lot of very cheap deaths. The good thing is, there is barely any load time and Max pretty much starts where he dies. If the game’s load time was any bit longer, I would not have the patience to keep playing.

Max: Curse Of The Brotherhood Xbox One Review

On top of that, there are a couple more problems with the game that I found. Inconsistency is one of the drawbacks to the game. Some missions are a piece of cake to complete while others require much more outside-of-the-box thinking. I found this to be true for all levels, not just the early ones. The last stretch of the game could have been more difficult. In fact, by the end, you get so used to your surroundings that it gets a little boring. The last and most annoying part about the game is the fact that the joystick is extremely inaccurate. At first, it is unnoticeable because there isn’t much use of the joystick to draw things. As the game gets going, you have to draw more and more. It took time to think about what needs to be drawn to solve the puzzle but it took even more time to actually draw the correct curves. The magic marker was all over the place. Like I stated earlier, a lot of trial and error.

When it is all said and done, this a solid game. If I can get past the joystick inaccuracies and cheap deaths, so can you. It did take a little time to master the magic marker but once done, the game becomes very addicting and quite challenging. It’s not even close to a Call of Duty type game where they spoon feed the missions for you so it was something new to me. You truly need to think outside the box and possibly look to the Internet for tips. For the price of the game, it is beyond worth for the time played.

Ian Keller

Ian Keller

Video Game Review Editor at iGame Responsibly
Ian Keller is an IT professional who’s deep love of video games has led him to reviewing video games for iGame Responsibly.
Ian Keller

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