Adewale May Be A Main Protagonist In Future Assassin’s Creed Games

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When Freedom Cry was first announced we didn’t receive many details about it’s core story and main DLC protagonist Adewale. Since then we’ve learned a great many things about the singular story DLC that will comprise the Assassin’s Creed IV: Black Flag season pass. I sat down to an iterview with Jill Murray, director of narrative design at Ubisoft Quebec to gather more information. Jill was heavily involved with the writing of Assassin’s Creed IV: Black Flag and has been hard at work on the Freedom Cry DLC when she isn’t making the trade show rounds. I first met Jill when I sat in on her GDC Next session “Binders full of women”, and I was able to talk her into an exclusive before I left LA.

Just the other day we learned that Freedom Cry would take place in Saint-Dominque during the French colonization of the region. Murray describes Adewale’s coflict in Freedom Cry,

“He’s forced into a situation where he needs to confront his past, and he has to decide whether he’s going to help other slaves, or concentrate on the regularly scheduled assassin’s order motivations.”

When speaking about the new setting that Freedom Cry will take place in she describes it as,

“All new environments, they speak french there, there’s new NPC’s, and new dialogue for him to interact with.”

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We began talking about the sheer size of the DLC, and I got to wondering why all the effort went into a DLC for Edward Kenway’s first mate. After pondering further about Freedom Cry being Assassin’s Creed IV: Black Flag’s only story DLC, I had a thought. I asked Murray about the future of Adewale’s character, and I wasn’t disappointed,

“Adewale is a very powerful character, emotionally I can really see him at the helm of his own game. It’s nice that we’re setting that in motion in Freedom Cry.”

This was the bombshell-scale information I was hoping to hear while speaking with the top-notch writing staff of Assassin’s Creed IV: Black Flag. There’s more information from our talk waiting in the wings for a later segment, we’ll keep you up-to-date about it in the future.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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