Watch_Dogs And The Crew Delays Force Ubisoft To Adjust Their Financial Forecast

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Earlier today we reported that Watch_Dogs was being delayed until Spring of 2014. That fact has now been confirmed by an official statement from Ubisoft. Within said report is the announcement that the publisher’s upcoming racing title, The Crew would also see delays.

This has led to Ubisoft updating their financial forecast. We won’t go into the numbers, but it’s possible the publisher could post an operating loss of as much as $94M in the 2013-14 fiscal year. Both Watch_Dogs and The Crew have been pushed to the 2014-15 fiscal year which lead to the earnings adjustment.

It was also mentioned during the earnings call that Rayman: Legends and Splinter Cell: Blacklist sold below their projected sales forecasts, even though both games reviewed well. Ubisoft CEO Yves Guillemot had this to say,

“Our long-term goal is to win the next generation. The tough decisions we are taking today to fully realize the major potential of our new creations have an impact on our short-term performance. We are convinced that, longer term, they will prove to be the right decisions both in terms of satisfaction for our fans and in terms of value creation for our shareholders. We are building franchises that will become perennial pillars of Ubisoft’s financial performance. In a context of growing successes for mega-blockbusters, the additional time given to the development of our titles will allow them to fulfill their huge ambitions and thus offer players even more exceptional experiences”

 

“Fueled by strong momentum for PlayStation 4 and XboxOne, calendar 2014 will see the return of growth to the console market. Combined with the quality of our line-up and our strong financial situation, this growth will allow us to achieve record operating income in fiscal 2014-15 and 2015-16.”

Ubisoft is bringing the pain with current, cross-gen and next-gen exclusive titles. Games like Watch_Dogs, The Crew, The Division, Assassin’s Creed IV: Black Flag, and the newly announced UbiArt Framework title Valiant Hears: The Great War will undoubtedly land the publisher back in black.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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