The Walking Dead Season One PlayStation Vita Review
The Walking Dead was my personal 2012 Game of the Year. The 400 Days DLC that was recently released didn’t disappoint in the slightest, and now Telltale Games has released the whole shebang as a bundle on the PlayStation Vita. The Vita version features a fully integrated touch control system, but the content is a straight port of the previously released content.
The basic idea with re-releasing The Walking Dead on the PlayStation Vita was to offer one of the best point and click experiences ever made on a native portable, touch control device. I’m happy to say that the touch controls actually make the core experience much more responsive. PC players would argue that the point and click is best controlled when pointing and clicking, and I agree. That’s what makes the Vita version shine, there’s one input per command and it works extremely well. I first played The Walking Dead Season One on the PlayStation 3, and I found myself slipping up when the action became frantic, I didn’t find myself in the same situation on the Vita. The touch controls are fully integrated, even to the point of controlling character movement. However, I found that holding my finger against the screen to control Lee was a less than desirable solution. I ended up going for a hybrid control scheme. I utilized the analog sticks for movement and the touch input to interact with the game otherwise. I found this combination to be the sweet spot.
TWD looks insanely good on the Vita’s OLED screen. I was overly impressed with the visuals, each scene I recall from the PS3 version was presented just as crisply on the Vita’s touch screen, or in some cases, even more so. The cel-shaded artwork is detailed and sharply executed.
What was great about my time with TWD on Vita was it’s intimate nature. I tossed on some headphones, found a quiet spot, and was just as engrossed in the narrative as the first time around. It was easy to get lost in TWD even though the finer points of the plot and the whole complexion of the hard moral choices you face throughout the story were already on the table. Paying close attention to what transpired on the screen and being lost in the great sound FX Telltale included was just easy on a PS Vita.
In short, The Walking Dead Season One on Vita delivers the same experience I knew and loved from console, with an alternative way to control the action. I was happy with my experience, but I don’t know if there’s any real motivation for a second mobile purchase for most gamers. On the other end of the spectrum, if you’re a Vita owner and you haven’t played Season One of The Walking Dead, get the Vita bundle. It’s well worth your time and money.
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