Naughty Dog Is Bringing It’s Uncharted Engine To PS4

Naughty Dog

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We as gamers sometimes have a bit of a tough transition when it comes to console generations, imagine if you needed to prepare with more than just the capitol to buy in. From a developers standpoint a new console generation is both exciting and horrifying. As most of us know, devs usually don’t hit their stride until a new console has been on the market for a year or two. That’s typically the amount of time it takes for them to get properly acclimated. Naughty Dog is taking a measured approach to the Playstation 4 and the eighth console generation.

It’s widely agreed that the teams Uncharted series has a short list of contenders when it comes to best series of this console generation. That fact coupled with the first early review of The Last of Us touting the title as  “gaming’s Citizen Kane moment” should be proof enough that Naughty Dog has some serious power in it’s Uncharted engine.

Bruce Straley, the Last of Us’ game director, expressed the companies past experience moving from the PS2 to the PS3 as their motivation for hanging onto the supremely polished engine. The reason being, “We have all these things that already work,” says Straley. “Only when we hit a wall will we say, ‘When do we need to change something? When do we need to scale it?”

I, for one, have no issue with Naughty Dog sticking with their beautiful, responsive engine next gen. Like Straley stated, it will need to be scaled to take full advantage of the monster gap in system specs, but I think they’re more than up to the task.

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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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