Can Machine Games Set Wolfenstein: The New Order Apart?

Wolfenstein The New Order 1

Wolfenstein-The-New-Order-Screenshots

The team at Machine Games is responsible for developing titles that didn’t wow in the sales department, but have become cult classics among gamers. The Darkness and The Chronicles of Riddick: Escape from Butcher Bay have carved out powerful niche audiences through innovative FPS action and unique storytelling.

Wolfenstein has always drawn it’s inspiration from WWII and the battle against the Nazi party. This constant theme is being elaborated upon to include an alternate high tech universe in which the Socialist Nazi party has come away from WWII as victors. The 1960’s are a decidedly different place in this dissimilar reality. Hippies and drugs have been replaced by a dominant military solidified by a vast technical superiority.  There’s always been a wide range of unique weaponry available in the Wolfenstein series. It’s looking like that creative arsenal isn’t going anywhere, as one of the new screenshots features some kind of beam/particle cannon. The addition of hulking mechs as enemies will add a new aspect to gameplay as well as reinforcing the fact that B.J. Blazkowicz is in an uphill battle against an authoritative enemy.

My initial observation of Wolfenstein: The New Order highlights it’s similarities to another contemporary FPS – Killzone. In this case it’s more of a ‘which came first, the chicken or the egg?’ type of situation, but I’ll say that the Killzone series has a strong fictional universe  and I’ve come to recognize the Helghast as my primary quasi Nazi foes. The aesthetic similarities are impossible to ignore now that Wolfenstein has made the jump from the WWII era to a futuristic setting. The Killzone series has always utilized a modest color palette accentuated by neon reds (Helghast eyes) and oranges (bullet tracers) and Wolfenstein: The New Order seems to be employing this same type of scheme. The weapons, high level sentries, and mechs are also amazingly similar.

With these similarities in mind, Machine Games will introduce environmental puzzles, dual wielding, and an off-the-wall narrative to differentiate Wolfenstein: The New Order from it’s competitors. It’s also more than possible that Mecha Hitler could make a more than welcome return in the closing act.

Wolfenstein: The New Order is set to release on Playstation 4, Xbox One, PC, and current gen consoles by the end of the year.


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Dylan Zellmer

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.
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