Ubisoft Montreal Harnesses New Engine for Watch Dogs



Ubisoft Montreal has created a new engine for Watch Dogs. This was achieved by means of piecing elements of many existing engines together to create a Frankenstein’s Monster like game engine.

Many gamer’s have had issues with Assassin’s Creed 3’s Anvil Engine after it’s subsequent launch, and were hoping for something new with Watch Dogs.

Watch Dogs‘ use of Assassin’s Creed 3 tech will most likely translate into the absurd amount of characters rendered on screen at once, and hopefully nothing more.

This realization was confirmed via tweet by Sebastian Viard (Ubisoft Montreal’s Art Technical Director)

Source: Polygon

Dylan Zellmer

I split time between games journalism and making video games. My love of it’s Always Sunny in Philadelphia, A Song of Ice and Fire (Game of Thrones), fitness and my family define me otherwise.